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"The old gods are dead, she told herself, with Mother and Father and Robb and Bran and Rickon, all dead. –George R.R. Martin, A Feast for Crows"
The world of Westeros has been defined and shaped by religion. For much of the south, the faith of the Seven is professed—but in the north, the Old Gods still hold sway. The ironborn worship the Drowned God, and the fires of R’hllor are spreading from Essos across the Narrow Sea. Whether held devoutly or used as a pretense for power, these religions have a profound effect on the game of thrones and those who play it.
In Favor of the Old Gods, you’ll find the continuation of the Flight of Crows cycle for A Game of Thrones: The Card Game—drawing players deeper into the events of A Feast for Crows with cards that feature the bestow keyword or reward you for forging alliances between factions. This pack also features an assortment of cards with traits such as Old Gods, The Seven, or R’hllor, hearkening to the many religions that have played their roles in the tumultuous game of thrones. From a new agenda evoking the mystical powers of the greenseers to characters like Selyse Baratheon and Ser Balon Swann, this Chapter Pack has plenty to offer for every faction.
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JĘZYK POLSKI lub ANGIELSKI
Uwaga! To nie jest samodzielna talia. Do gry wymagany jest zestaw podstawowy A Game of Thrones: The Card Game Second Edition PL/EN.
GT26
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Premiera wersji polskiej jest przewidziana na 15 Lutego 2018. Dostawa wersji angielskiej będzie u nas mniej więcej w tym samym czasie
Newly redesigned with gorgeous, full-bleed art, this deck is a card-for-card recreation of the Lannister Banner of the Wolf deck that Joe Mirando piloted to victory on the tourney ground of the 2016 A Game of Thrones: The Card Game World Championships...
Though House Tyrell receives the bulk of the cards in this expansion, you’ll also find new non-loyal cards for each of the seven other factions, many featuring ways to counter the primary strategies of House Tyrell. And since Oldtown falls within the domain of ...
Journey to Oldtown, like The Archmaester’s Key before it, focuses on amplifying the major themes of the game’s fourth cycle. While it continues to follow A Feast for Crows, this cycle brings new strength to the bestow keyword and provides incentives for the factions ...
A kingsmoot has not been called in hundreds of years. But in the Iron Islands, the tide is changing with the mysterious death of Balon Greyjoy and the return of Euron Crow’s Eye. The Drowned God is roiling in his watery halls, the ironborn are returning to the old ...
The Archmaester’s Key is the first expansion of the Flight of Crows cycle for A Game of Thrones: The Card Game, and as such, it serves to introduce the major themes that will play out throughout the cycle. As the name implies, the Flight of Crows cycle ...
W całych Siedmiu Królestwach i za Wąskim Morzem, Wielkie Rody Westeros stają do walki w gwałtownym konflikcie. Dołączcie do sił Rodu Starków, Lannisterów, Targaryenów, Baratheonów, Greyjoyów, Martellów lub Tyrellów w walce o kontrolę nad Żelaznym Tronem...
Podczas gdy Wielkie Rody walczą o władzę w Westeros, Nocna Straż pełni wartę na Murze, broniąc Siedmiu Królestw przed czyhającym za nim niebezpieczeństwem. Od tysiącleci zaprzysiężeni Straży opuszczają swoje ziemie i zrzekają się tytułów, ...
Sands of Dorne is a deluxe expansion for A Game of Thrones: The Card Game, bringing House Martell squarely into the sunlight, giving them the cards they need to go toe-to-toe with any other faction in the game. Here, you’ll find powerful new versions of ...
The Faith Militant has a special focus on the religions of Westeros, even when viewed alongside the other Chapter Packs of the Flight of Crows cycle. Here, you’ll find characters who’ve sworn fealty to The Seven, the Drowned God, and R’hllor, each serving their gods ...
As A Feast for Crows draw to a close, countless conspiracies are revealed. Victarion Greyjoy has been dispatched to Essos to fetch back Daenerys Targaryen, but secretly, he plans to win her for himself. Arianne Martell plots to crown Myrcella Baratheon and lead...
The Shadow City marks the beginning of the fifth cycle of Chapter Packs—the Dance of Shadows cycle. Here, you’ll find the story advancing into the pages of A Dance with Dragons and the return of a beloved mechanic from the game’s first edition: shadows...
The March on Winterfell is the second Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty new cards, this pack draws you into the world of George R. R. Martin's A Song of Ice and Fire series...
Streets of King's Landing is the third chapter pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Containing three copies each of twenty new cards, this pack immerses you in the world of George R. R. Martin's ...
Music of Dragons is the fourth Chapter Pack in Dance of Shadows, the fifth cycle of A Game of Thrones: The Card Game. As the story moves into the pages of A Dance with Dragons, you will see the return of the Shadow mechanic from ...
In Daznak’s Pit is the fifth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty new cards, this pack draws you into the world of George R. R. Martin’s A Song of...
Daggers in the Dark is the sixth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty distinct cards, this pack draws you into the pages of A Song of Ice and Fire,...
Kings of the Isles is a deluxe expansion for A Game of Thrones: The Card Game that brings House Greyjoy, too oft ignored by the courtiers of King’s Landing, to the centerstage. With 156 cards, you will find every tool you need to ...