Strona korzysta z plików cookies w celu realizacji usług i zgodnie z Polityką Plików Cookies. Możesz określić warunki przechowywania lub dostępu do plików cookies w Twojej przeglądarce.
No one would admit to being afraid—they were men of the Night's Watch, after all—but Jon could feel the unease. Four empty villages, no wildlings anywhere, even the game seemingly fled. The haunted forest had never seemed more haunted. –George R.R. Martin, A Clash of Kings
The War of Five Kings has already begun to shape the future of Westeros. Robb Stark marches on Lannister holdings, even as Tywin Lannister menaces the Riverlands from Harrenhal. To the south, Stannis Baratheon lays siege to Storm’s End and Renly Baratheon calls upon the might of Highgarden to break his brother’s armies. Yet in the midst of these kingly conflicts, another drama unfolds far to the north. From Castle Black, the Night’s Watch rides forth in a great ranging and ventures beyond the Wall to confront Mance Rayder and brave the fury of the wild. If they fail to defend the realms of men, the consequences could reach far beyond the icy heights of the Wall.
For Family Honor is the second Chapter Pack in the War of Five Kings cycle for A Game of Thrones: The Card Game. Throughout this Chapter Pack, you’ll find plenty of new cards that support the major themes of the cycle as you continue to follow the storyline of A Clash of Kings. New Kings and Crowns invite you to stake your own claim to the Iron Throne, even as other cards heighten the importance of loyal cards—the characters you can truly trust, the locations that would never fall, the events and tactics that you utterly control. Finally, For Family Honor introduces iconic characters to join the game, including Ser Edmure Tully, a House Tyrell version of Renly Baratheon, and Hot Pie.
Opis wydawcy polskiego:
„To on powinien był zostać królem. Był z nich wszystkich najlepszy.” - Rycerz Kwiatów
Za honor rodziny to zestaw fabularny zawierający 60 nowych kart (po 3 kopie 20 różnych kart) do Gry o Tron: Gry karcianej, opartej na bestsellerowej sadze George’a R.R. Martina Pieśń Lodu i Ognia. Karty te zostały zaprojektowane, aby rozbudować istniejące talie i urozmaicić rozgrywkę w Grę o Tron.
Zawiera karty 41-60 z cyklu Wojny Pięciu Królów.
===
JĘZYK POLSKI lub ANGIELSKI
Uwaga! To nie jest samodzielna talia. Do gry wymagany jest zestaw podstawowy A Game of Thrones: The Card Game Second Edition PL/EN.
GT11
===
Dostawa wersji powinna do nas dotrzeć w okolicy 6-7 Października 2016. Wersja angielska może być w tym samym czasie lub mieć np. tygodniowe opóźnienie.
W całych Siedmiu Królestwach i za Wąskim Morzem, Wielkie Rody Westeros stają do walki w gwałtownym konflikcie. Dołączcie do sił Rodu Starków, Lannisterów, Targaryenów, Baratheonów, Greyjoyów, Martellów lub Tyrellów w walce o kontrolę nad Żelaznym Tronem...
Podczas gdy Wielkie Rody walczą o władzę w Westeros, Nocna Straż pełni wartę na Murze, broniąc Siedmiu Królestw przed czyhającym za nim niebezpieczeństwem. Od tysiącleci zaprzysiężeni Straży opuszczają swoje ziemie i zrzekają się tytułów, ...
Newly redesigned with gorgeous, full-bleed art, this deck is a card-for-card recreation of the Lannister Banner of the Wolf deck that Joe Mirando piloted to victory on the tourney ground of the 2016 A Game of Thrones: The Card Game World Championships...
Though House Tyrell receives the bulk of the cards in this expansion, you’ll also find new non-loyal cards for each of the seven other factions, many featuring ways to counter the primary strategies of House Tyrell. And since Oldtown falls within the domain of ...
The Archmaester’s Key is the first expansion of the Flight of Crows cycle for A Game of Thrones: The Card Game, and as such, it serves to introduce the major themes that will play out throughout the cycle. As the name implies, the Flight of Crows cycle ...
Journey to Oldtown, like The Archmaester’s Key before it, focuses on amplifying the major themes of the game’s fourth cycle. While it continues to follow A Feast for Crows, this cycle brings new strength to the bestow keyword and provides incentives for the factions ...
A kingsmoot has not been called in hundreds of years. But in the Iron Islands, the tide is changing with the mysterious death of Balon Greyjoy and the return of Euron Crow’s Eye. The Drowned God is roiling in his watery halls, the ironborn are returning to the old ...
In Favor of the Old Gods, you’ll find the continuation of the Flight of Crows cycle for A Game of Thrones: The Card Game—drawing players deeper into the events of A Feast for Crows with cards that feature the bestow keyword or reward you for forging alliances...
Sands of Dorne is a deluxe expansion for A Game of Thrones: The Card Game, bringing House Martell squarely into the sunlight, giving them the cards they need to go toe-to-toe with any other faction in the game. Here, you’ll find powerful new versions of ...
The Faith Militant has a special focus on the religions of Westeros, even when viewed alongside the other Chapter Packs of the Flight of Crows cycle. Here, you’ll find characters who’ve sworn fealty to The Seven, the Drowned God, and R’hllor, each serving their gods ...
As A Feast for Crows draw to a close, countless conspiracies are revealed. Victarion Greyjoy has been dispatched to Essos to fetch back Daenerys Targaryen, but secretly, he plans to win her for himself. Arianne Martell plots to crown Myrcella Baratheon and lead...
The Shadow City marks the beginning of the fifth cycle of Chapter Packs—the Dance of Shadows cycle. Here, you’ll find the story advancing into the pages of A Dance with Dragons and the return of a beloved mechanic from the game’s first edition: shadows...
The March on Winterfell is the second Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty new cards, this pack draws you into the world of George R. R. Martin's A Song of Ice and Fire series...
Streets of King's Landing is the third chapter pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Containing three copies each of twenty new cards, this pack immerses you in the world of George R. R. Martin's ...
Music of Dragons is the fourth Chapter Pack in Dance of Shadows, the fifth cycle of A Game of Thrones: The Card Game. As the story moves into the pages of A Dance with Dragons, you will see the return of the Shadow mechanic from ...
In Daznak’s Pit is the fifth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty new cards, this pack draws you into the world of George R. R. Martin’s A Song of...
Daggers in the Dark is the sixth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Featuring three copies each of twenty distinct cards, this pack draws you into the pages of A Song of Ice and Fire,...
Kings of the Isles is a deluxe expansion for A Game of Thrones: The Card Game that brings House Greyjoy, too oft ignored by the courtiers of King’s Landing, to the centerstage. With 156 cards, you will find every tool you need to ...
Daggers in the Dark is the sixth Chapter Pack in the Dance of Shadows cycle for A Game of Thrones: The Card Game. Your journey begins at the great wall that surrounds the capital city. Aegon I Targaryen had seven gates built as...
The King’s Landing cycle takes a new approach to the Game of Thrones LCG. Rather than following the plot of A Song of Ice and Fire, this cycle is centered around the capital of the seven kingdoms, allowing you to explore the world of ...
Fury of the Storm is a deluxe expansion for A Game of Thrones: The Card Game that shines the spotlight on House Baratheon, the rulers of the Seven Kingdoms in the opening of George R. R. Martin’s A Song of Ice and Fire series. This expansion...
Take your revenge with the 2018 World Championship Deck for A Game of Thrones: The Card Game! This Martell Banner of the Wolf list that led Lennart Paga to victory at the 2018 World Championship by embracing the long game and ...