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A new darkness seep into New Vigil from the Void, intent on restoring despair and desolation to a world that has forgotten it. The four factions recall their veteran heroes and reawaken the great war machines of the past, as they plan their first move in...
Step into the Dreamscape, a plane of visions and imagination created in the wake of New Vigil’s transformation. As the factions gain insight into the new world’s power, they must also be on guard for those who might abuse it for their own nefarious ends...
Harness the Power of the Elements! Ancient elementals roam the lands, awoken from their hibernations by decades of war and turmoil. Some offer the chance to wield new power, while others offer only chaos and destruction. Join the people of new vigil as ...
Unlock the Power of the Ancients! Race to unlock and control mysterious temples left behind by an ancient civilization, built to harness the powers of creation. Beware of the surrounding jungle and its monstrous inhabitants, mutated for centuries by ...
Enjoy the fan-favorite sets released in Ascension’s second year with the Year Two Collector’s Edition! Take on the rebel demigod Kythis and the restless spirits that have been unleashed in the wake of his bid for power...
The Old Ones have risen. Monsters walk the Earth. Humanity is finished but the struggle continues. Which Great Old One will rule the ruins of Earth? Now, you take charge! Cthulhu Wars is a fast-moving strategy game about the end of the world. You take the part of ...
From the creators of the award-winning Ascension deckbuilding game, Shards of Infinity combines an unprecedented level of strategy and customization into one small box. Win by either mastering the power of the Infinity Shard or by destroying all who oppose you...
Powerful Spirits have existed on this isolated island for time immemorial. They are both part of the natural world and - at the same time - something beyond nature. Native Islanders, known as the Dahan, have learned how to co-exist with the spirits, but with ...
How can the Spirits drive the invaders back to their boats and off our island? We must grow, change, and find new paths - if we stay as we are, we shall die, and the Island with us. Bring forth the natural chaos, and let our new ways be of both Branch and Claw!