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The basic rules of the game are simple, but managing your innovations effectively becomes an intriguing puzzle. Can you claim enough achievements before history passes you by? This Deluxe Edition includes all four expansions with the Third Edition art and...
The inhabitants of the Altiplano, the high plateau between the Easter and Western Andes, need to be creative to develop the scant vegetation and the available resources. By fishing at Lake Titicaca, mining ore in the mountains, breeding alpacas, and actively ...
In Assault of the Giants players send their giants out to wage war on each other and the small folk, but the game's real strategy lies in each player's ability to pursue their giant race's unique agenda, not only through combat but also through clever cardplay...
Invent your way to an empire! Innovation is a card-driven journey through humanity's ideas and advancements from prehistory all the way to the Internet. You must strategically combine the abilities of your technologies to succeed! ...
Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant is a singularly unique trading and negotiation game for 4-9 players. In this game, where play is almost all simultaneous, each unique and asymmetrical race must trade and negotiate with ...
Command your ship, recruit new crew members, earn experience points, and use your skills to confront the challenges of the Star Trek Universe. Explore and face a variety of challenges on a randomly built Space Map using the Venture Tile System...
The Return of Khan is the first expansion for Star Trek: Frontiers. In this expansion, players will be able to control the U.S.S. Enterprise-A under the command of James T. Kirk while he seeks to restore his crew and defeat the tyrant Khan...
You are one of the Time Barons, shadowy figures who have shaped mankind's destiny since the dawn of time. People are simply pawns in your quest to defeat the other barons and become ruler of a unified human race. War, religion, technology: all will be used ...
A real-time war game! Valyance and Firebrand have gone to war! Units clash in the skirmishes, but the fight is gritty: you have little time to think and plan as sand timers dictate the activation of your units. When a unit moves, attacks, cast spells, or uses a special ...